Ders Adı | Kodu | Yarıyıl | T+U Saat | Kredi | AKTS |
---|---|---|---|---|---|
Educational Game Design | SAU 207 | 0 | 1 + 0 | 2 | 2 |
# | Ders Öğrenme Çıktıları | Öğretim Yöntemleri | Ölçme Yöntemleri |
---|---|---|---|
1 | Describing video game history | Lecture, Brain Storming, | |
2 | Evaluating video games | Lecture, Brain Storming, | |
3 | Describing educational games | Lecture, Brain Storming, | |
4 | Creating educational games storytelling | Lecture, Discussion, Self Study, | |
5 | Desinging educational games | Lecture, Discussion, Self Study, | |
6 | Developing educational games | Lecture, Discussion, Self Study, Group Study, |
Hafta | Ders Konuları | Ön Hazırlık |
---|---|---|
1 | Course Introduction and General Information About Functioning | |
2 | Combination of Games and Education, Learning (edu-tainment) | |
3 | Research on Games and Learning | |
4 | Programming Terminology Review | |
5 | Android Operating System and Applications Overview | |
6 | Application Development with AppInventor 1 | |
7 | Application Development with AppInventor 2 | |
8 | Application Development with AppInventor 3 | |
9 | Application Development with AppInventor 4 | |
10 | Improving Student Projects | |
11 | Improving Student Projects | |
12 | Improving Student Projects | |
13 | Presentation of Student Projects | |
14 | Presentation of Student Projects |
Kaynaklar | |
---|---|
Ders Notu | (1) Lecturer Notes, Aytaç KAYA (2) Eğitsel Dijital Oyunlar: Kuram, Tasarım ve Uygulama, Mehmet Akif Ocak, Pegem, (2013) |
Ders Kaynakları | (1) Gee, J. P. (2003). What video games have to teach us about learning and literacy. New York: Palgrave Macmillan. (2) Sandford, R., Ulicsak, M., Facer, K., & Rudd, T. (2006). Teaching with games. COMPUTER EDUCATION-STAFFORD-COMPUTER EDUCATION GROUP-, 112, 12. (3) Klopfer, E. (2008). Augmented learning research and design of mobile educational games. Cambridge, Mass.: MIT Press. (4) Wolber, D., Abelson, H., Spertus, E., Looney, L. (2011). App Inventor. Create your own Android apps. New York: O’Reilly Media |
Sıra | Program Çıktıları | Katkı Düzeyi | |||||
---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 |
# | Ders Öğrenme Çıktılarının Program Çıktılarına Katkısı |
---|---|
1 | Describing video game history |
2 | Evaluating video games |
3 | Describing educational games |
4 | Creating educational games storytelling |
5 | Desinging educational games |
6 | Developing educational games |
Değerlendirme Sistemi | |
---|---|
Yarıyıl Çalışmaları | Katkı Oranı |
1. Ara Sınav | 30 |
1. Kısa Sınav | 5 |
1. Ödev | 60 |
2. Kısa Sınav | 5 |
Toplam | 100 |
1. Yıl İçinin Başarıya | 60 |
1. Final | 40 |
Toplam | 100 |
AKTS - İş Yükü Etkinlik | Sayı | Süre (Saat) | Toplam İş Yükü (Saat) |
---|---|---|---|
Course Duration (Including the exam week: 16x Total course hours) | 16 | 2 | 32 |
Hours for off-the-classroom study (Pre-study, practice) | 16 | 3 | 48 |
Mid-terms | 1 | 2 | 2 |
Quiz | 2 | 1 | 2 |
Assignment | 1 | 35 | 35 |
Final examination | 1 | 6 | 6 |
Toplam İş Yükü | 125 | ||
Toplam İş Yükü / 25 (Saat) | 5 | ||
dersAKTSKredisi | 2 |