Ders Adı Kodu Yarıyıl T+U Saat Kredi AKTS
Graphıc and Anımatıon In Educatıon BTE 208 4 4 + 0 4 5
Ön Koşul Dersleri
Önerilen Seçmeli Dersler
Dersin Dili Türkçe
Dersin Seviyesi Lisans
Dersin Türü Zorunlu
Dersin Koordinatörü Öğr.Gör. AYDIN KİPER
Dersi Verenler Öğr.Gör. AYDIN KİPER,
Dersin Yardımcıları Emre Çam
Dersin Kategorisi Diğer
Dersin Amacı Simulation and animation for teaching information and skills needed to prepare.
Dersin İçeriği Graphic animation, using the script language at a basic level, an educational software development using the animation programs.
# Ders Öğrenme Çıktıları Öğretim Yöntemleri Ölçme Yöntemleri
1 Uses basic graphic design elements Lecture, Drilland Practice, Testing, Oral Exam, Homework, Project / Design,
2 According to the basic graphic formats of graphical information Lecture, Drilland Practice, Demonstration, Motivations to Show, Project / Design, Homework, Testing,
3 Uses basic animation techniques Lecture, Drilland Practice, Demonstration, Motivations to Show, Testing, Homework, Project / Design,
4 Uses writing tools to create animation Motivations to Show, Demonstration, Drilland Practice, Lecture, Project / Design, Homework, Testing,
5 Uses graphics and pictures to create animation Lecture, Drilland Practice, Demonstration, Motivations to Show, Project / Design, Testing, Homework,
6 Uses sounds to create animation Demonstration, Motivations to Show, Drilland Practice, Lecture, Homework, Project / Design, Testing,
7 Uses videos to create animation Demonstration, Drilland Practice, Lecture, Motivations to Show, Testing, Project / Design, Homework,
8 Animation creating the program develops the basic level. Motivations to Show, Demonstration, Lecture, Drilland Practice, Homework, Testing, Project / Design,
9 Develop educational software using animation program Lecture, Group Study, Problem Solving, Project / Design, Testing, Homework,
Hafta Ders Konuları Ön Hazırlık
1 Graphic design and basic graphics knowledge
2 Using graphical tools in Flash applications
3 Using text tools in Flash applications
4 Using basic animation methods in Flash applications
5 Using actionscript in the Flash application
6 Using events and mouse events in Flash applications.
7 Using the keyboard and other events in Flash applications.
8 Using the date - time and string classes in Flash applications.
9 Using the math and array classes in Flash applications.
10 Calling from outside into the Flash application.
11 Using the text classes in Flash applications
12 Using the sound and video in Flash applications
13 Using the basic components in Flash applications
14 Presentation and evaluation of homework. General evaluation of the course.
Kaynaklar
Ders Notu
Ders Kaynakları
Değerlendirme Sistemi
Yarıyıl Çalışmaları Katkı Oranı
1. Proje / Tasarım 30
1. Kısa Sınav 10
1. Ara Sınav 30
1. Ödev 30
Toplam 100
1. Yıl İçinin Başarıya 50
1. Final 50
Toplam 100
AKTS - İş Yükü Etkinlik Sayı Süre (Saat) Toplam İş Yükü (Saat)
Course Duration (Including the exam week: 16x Total course hours) 16 4 64
Hours for off-the-classroom study (Pre-study, practice) 16 1 16
Mid-terms 1 5 5
Quiz 1 5 5
Assignment 1 10 10
Final examination 1 1 1
Oral Examination 1 24 24
Toplam İş Yükü 125
Toplam İş Yükü / 25 (Saat) 5
Dersin AKTS Kredisi 5