Course Name Code Semester T+U Hours Credit ECTS
3D Design and Modeling GIT 301 5 2 + 2 3 6
Precondition Courses
Recommended Optional Courses
Course Language Turkish
Course Level Bachelor's Degree
Course Type Compulsory
Course Coordinator Arş.Gör. SEMRA ÇAM
Course Lecturers Arş.Gör. SEMRA ÇAM,
Course Assistants
Course Category
Course Objective In this course, student will learn how to create a multimedia project.
Course Content This course examines how to plan and organize a multimedia project, how to create a flowchart, how to outline the content and write a storyboard.
# Course Learning Outcomes Teaching Methods Assessment Methods
1 Medyanın öğerlerinin ne olduğunu öğrenir. Lecture, Motivations to Show, Project Based Learning, Homework, Project / Design,
2 Çalışma programı hazırlamayı öğrenir. Project Based Learning, Motivations to Show, Project / Design, Homework,
3 Bir çalışmanın içeriğini tasarlamayı öğrenir. Project Based Learning, Motivations to Show, Project / Design, Homework,
4 Bir multimedya projesinin nasıl planlanacağı ve düzenleneceğini öğrenir. Project Based Learning, Motivations to Show, Project / Design, Homework,
Week Course Topics Preliminary Preparation
1 Definition of Multimedia
2 Planning Multimedia Projects
3 Organizing Multimedia Projects
4 Brainstorming and Reserch Activities
5 Outlining the Content
6 Creating a Flowchart
7 Specifying Screen Design
8 Writing Storyboards
9 Media Components: Graphics
10 Media Components: Animation
11 Media Components: Audio
12 Media Components: Digital Video
13 Managing Media Production
14 Managing Media Production
Course Notes
Course Resources Margherita Pagani, Encyclopedia of Multimedia Technology and Networking, Idea Gropu Reference, 2005
Karen S. Ivers, Ann E. Barron, Multimedia Projects in Education: Designing, Producing, and Assessing, Libraries Unlimited, 2010
Raphael Troncy, Benoit Huet and Simon Schenk, Multimedia Semantics: Metadata, Analysis and Interaction, John Wiley & Sons Ltd., 2011
Ioannis Deliyannis (ed.), Interactive Multimedia, InTech, 2012
Ling Guan, S.Y. Kung, Yifeng He and Sun-Yuan Kung (ed.), Multimedia Image and Video Processing, CRC Press, 2012
Order Program Outcomes Level of Contribution
1 2 3 4 5
1 To have advanced knowledge and equipment in the field of Visual Communication (Multimedia, Photography, Cinema, Graphic Design), to be able to use the theoretical and practical knowledge acquired in this field; To be able to discuss, to interpret scientifically and to be able to evaluate.
2 To know and understand basic art principles and to be able to adapt them to the field of Visual Communication Design.
3 To have knowledge of computer aided design; To have knowledge about design techniques and methods in different fields and to be able to apply them.
4 To be able to critically evaluate the knowledge and skills acquired in the field of visual communication design, to identify learning needs and to direct their learning throughout life.
5 To be able to define problems related to visual communication design, to develop solutions based on evidence and research.
6 To be able to inform people and institutions about visual communication design issues; To be able to convey their thoughts and solutions to problems in written and verbal form, to support them with quantitative and qualitative data and share them with experts and non-experts.
7 To be able to benefit from other disciplines that form the basis of visual communication design by paying attention to interdisciplinary interaction, to have basic knowledge about these disciplines and to create a basis for mutual interaction in different fields.
8 To be able to take responsibility individually and as a group member to solve unforeseen and complex problems encountered in practice; To have effective communication skills.
9 To have the capacity to perceive, think, design, apply, analyze and interpret multidimensionally.
10 To have knowledge about the legal regulations and procedures in the relevant field of art.
11 To be able to follow information about visual communication design using a foreign language.
12 To have competence in the production standards of the field and to be able to use the information and communication technologies required by the field.
13 To have social, scientific and ethical values ??in the stages of collection, interpretation, announcement and application of data related to visual communication.
14 To be able to transform abstract and concrete concepts into creative thinking, innovative and original works, based on the versatile and open-minded thinking model.
15 To have aesthetic awareness.
Evaluation System
Semester Studies Contribution Rate
1. Ödev 20
2. Ödev 20
1. Proje / Tasarım 30
2. Proje / Tasarım 30
Total 100
1. Yıl İçinin Başarıya 50
1. Final 50
Total 100
ECTS - Workload Activity Quantity Time (Hours) Total Workload (Hours)
Course Duration (Including the exam week: 16x Total course hours) 16 4 64
Hours for off-the-classroom study (Pre-study, practice) 16 4 64
Mid-terms 1 3 3
Quiz 1 2 2
Assignment 1 10 10
Project / Design 1 30 30
Final examination 1 3 3
Total Workload 176
Total Workload / 25 (Hours) 7.04
dersAKTSKredisi 6