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Ders Tanımı

Ders Kodu Yarıyıl T+U Saat Kredi AKTS
COMPUTER GRAPHICS BSM 421 7 3 + 0 3 5
Ön Koşul Dersleri
Önerilen Seçmeli Dersler
Dersin Dili Türkçe
Dersin Seviyesi Lisans
Dersin Türü SECMELI
Dersin Koordinatörü Dr.Öğr.Üyesi GÜLÜZAR ÇİT
Dersi Verenler Dr.Öğr.Üyesi GÜLÜZAR ÇİT
Dersin Yardımcıları
Dersin Kategorisi
Dersin Amacı
The aim of this course is to give basic introduction to computer graphics and algorithms. In this course computer graphics hardware, software and programming is studied. Topics include two dimensional, and three dimensional transformation, and transformation matrices like rotate, translate, and scale matrices. Students will also learn about illumination and shading, clipping methods. Students are expected to create their own graphics applications using programming languages and OpenGL.
Dersin İçeriği
In this course, Topics covered include basic hardware and software of computer graphics, 2D, and 3D translation and modelling, projections, rendering, clipping and illumination and shading in computer graphics .students will also learn how to use graphics software to create graphics.
Dersin Öğrenme Çıktıları Öğretim Yöntemleri Ölçme Yöntemleri
1 - Understand basics of computer graphics 1 - A -
2 - Use 2D and 3D basic transformation of graphics 1 - 4 - 14 - A -
4 - Understand open graphic systems 1 - 4 - 14 - A - C - D -
5 - Understand graphic mathematics 1 - 12 - A -
6 - Create 3D models 1 - 4 - 16 - A - C - D -
7 - Rendering and color using 1 - 4 - A - C - D -
8 - Develop 2D and 3D game programming 1 - 4 - 16 - B - D -
Öğretim Yöntemleri: 1:Lecture 4:Drilland Practice 14:Self Study 12:Case Study 16:Project Based Learning
Ölçme Yöntemleri: A:Testing C:Homework D:Project / Design B:Oral Exam

Ders Akışı

Hafta Konular ÖnHazırlık
1 Introduction to computer graphics
2 Graphics Hardware
3 Basic Mathematics for Computer Graphics
4 2D Translation
5 3D Translation
6 Projections
7 Curves and surfaces
8 Rendering
9 Illuminations and shading
10 Illuminations and shading
11 Clipping
12 Colors
13 Virtual Reality and Computers Graphics

Kaynaklar

Ders Notu Lecture Notes. Sakarya Universty
Ders Kaynakları 1. Computer Graphics: Principles and Practice in C, ISBN: 0201848406, James D. Foley, Andries van Dam, Steven K. Feiner, John F. Hughes (2nd Edition), 1995
2. Fundamentals of Computer Graphics, Shirley
3. Computer Graphics (C Version), by Donald Hearn and M. Pauline Baker (Prentice Hall, 1997).

Döküman Paylaşımı


Dersin Program Çıktılarına Katkısı

No Program Öğrenme Çıktıları KatkıDüzeyi
1 2 3 4 5
1 To have sufficient foundations on engineering subjects such as science and discrete mathematics, probability/statistics; an ability to use theoretical and applied knowledge of these subjects together for engineering solutions, X
2 An ability to determine, describe, formulate and solve engineering problems; for this purpose, an ability to select and apply proper analytic and modeling methods,al background in describing, formulating, modeling and analyzing the engineering problem, with a consideration for appropriate analytical solutions in all necessary situations X
3 An ability to select and use modern techniques and tools for engineering applications; an ability to use information technologies efficiently, X
4 An ability to analyze a system, a component or a process and design a system under real limits to meet desired needs; in this direction, an ability to apply modern design methods, X
5 An ability to design, conduct experiment, collect data, analyze and comment on the results and consciousness of becoming a volunteer on research, X
6 Understanding, awareness of administration, control, development and security/reliability issues about information technologies, X
7 An ability to work efficiently in multidisciplinary teams, self confidence to take responsibility, X
8 An ability to present himself/herself or a problem with oral/written techniques and have efficient communication skills; know at least one extra language, X
9 An awareness about importance of lifelong learning; an ability to update his/her knowledge continuously by means of following advances in science and technology, X
10 Understanding, practicing of professional and ethical responsibilities, an ability to disseminate this responsibility on society,
11 An understanding of project management, workplace applications, health issues of laborers, environment and job safety; an awareness about legal consequences of engineering applications,
12 An understanding universal and local effects of engineering solutions; awareness of entrepreneurial and innovation and to have knowledge about contemporary problems. X

Değerlendirme Sistemi

YARIYIL İÇİ ÇALIŞMALARI SIRA KATKI YÜZDESİ
AraSinav 1 55
Odev 1 10
PerformansGoreviSeminer 1 20
Odev 2 15
Toplam 100
Yıliçinin Başarıya Oranı 55
Finalin Başarıya Oranı 45
Toplam 100

AKTS - İş Yükü

Etkinlik Sayısı Süresi(Saat) Toplam İş yükü(Saat)
Course Duration (Including the exam week: 16x Total course hours) 16 3 48
Hours for off-the-classroom study (Pre-study, practice) 16 3 48
Mid-terms 1 8 8
Quiz 2 2 4
Assignment 2 6 12
Final examination 1 8 8
Toplam İş Yükü 128
Toplam İş Yükü /25(s) 5.12
Dersin AKTS Kredisi 5.12
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