Ders Bilgileri
Ders Akışı
Hafta | Konular | ÖnHazırlık |
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1 | Course Introduction and General Information About Functioning | |
2 | Combination of Games and Education, Learning (edu-tainment) | |
3 | Research on Games and Learning | |
4 | Programming Terminology Review | |
5 | Android Operating System and Applications Overview | |
6 | Application Development with AppInventor 1 | |
7 | Application Development with AppInventor 2 | |
8 | Application Development with AppInventor 3 | |
9 | Application Development with AppInventor 4 | |
10 | Improving Student Projects | |
11 | Improving Student Projects | |
12 | Improving Student Projects | |
13 | Presentation of Student Projects | |
14 | Presentation of Student Projects |
Kaynaklar |
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Ders Notu |
(1) Lecturer Notes, Aytaç KAYA (2) Eğitsel Dijital Oyunlar: Kuram, Tasarım ve Uygulama, Mehmet Akif Ocak, Pegem, (2013) |
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Ders Kaynakları |
(1) Gee, J. P. (2003). What video games have to teach us about learning and literacy. New York: Palgrave Macmillan. (2) Sandford, R., Ulicsak, M., Facer, K., & Rudd, T. (2006). Teaching with games. COMPUTER EDUCATION-STAFFORD-COMPUTER EDUCATION GROUP-, 112, 12. (3) Klopfer, E. (2008). Augmented learning research and design of mobile educational games. Cambridge, Mass.: MIT Press. (4) Wolber, D., Abelson, H., Spertus, E., Looney, L. (2011). App Inventor. Create your own Android apps. New York: O’Reilly Media |
Döküman Paylaşımı |
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