Ders Akışı

Hafta Konular ÖnHazırlık
1 Course Introduction and General Information About Functioning
2 Combination of Games and Education, Learning (edu-tainment)
3 Research on Games and Learning
4 Programming Terminology Review
5 Android Operating System and Applications Overview
6 Application Development with AppInventor 1
7 Application Development with AppInventor 2
8 Application Development with AppInventor 3
9 Application Development with AppInventor 4
10 Improving Student Projects
11 Improving Student Projects
12 Improving Student Projects
13 Presentation of Student Projects
14 Presentation of Student Projects

Kaynaklar

Ders Notu (1) Lecturer Notes, Aytaç KAYA
(2) Eğitsel Dijital Oyunlar: Kuram, Tasarım ve Uygulama, Mehmet Akif Ocak, Pegem, (2013)
Ders Kaynakları (1) Gee, J. P. (2003). What video games have to teach us about learning and literacy. New York: Palgrave Macmillan.
(2) Sandford, R., Ulicsak, M., Facer, K., & Rudd, T. (2006). Teaching with games. COMPUTER EDUCATION-STAFFORD-COMPUTER EDUCATION GROUP-, 112, 12.
(3) Klopfer, E. (2008). Augmented learning research and design of mobile educational games. Cambridge, Mass.: MIT Press.
(4) Wolber, D., Abelson, H., Spertus, E., Looney, L. (2011). App Inventor. Create your own Android apps. New York: O’Reilly Media

Döküman Paylaşımı

; ;