Ders Adı | Kodu | Yarıyıl | T+U Saat | Kredi | AKTS |
---|---|---|---|---|---|
Computer Graphıcs | EBT 544 | 0 | 3 + 0 | 3 | 6 |
Ön Koşul Dersleri | |
Önerilen Seçmeli Dersler | |
Dersin Dili | Türkçe |
Dersin Seviyesi | YUKSEK_LISANS |
Dersin Türü | Seçmeli |
Dersin Koordinatörü | Prof.Dr. CEMİL ÖZ |
Dersi Verenler | |
Dersin Yardımcıları | |
Dersin Kategorisi | Diğer |
Dersin Amacı | The aim of this course is to give basic interactive computer graphics principles and interactive computer graphics applications in engineering.In this course we will study computer graphics, computer graphics hardware, and application of computer graphics. Topics include computer graphics hardware, basic computer graphics algorithm, 2D and 3D transformations, curves and face representing, projections, rendering, illumination and shading, clipping, and applications of computer graphics. Students will be expected to create their own VR applications using the computer graphics software tools such as openGl, c++, including a project during the second half of the semester. |
Dersin İçeriği | In this course we will study computer graphics, computer graphics hardware, and application of computer graphics. Topics include computer graphics hardware, basic computer graphics algorithm, 2D and 3D transformations, curves and face representing, projections, rendering, illumination and shading, clipping, and applications of computer graphics. Students will be expected to create their own VR applications using the computer graphics software tools such as openGl, c++, including a project during the second half of the semester. |
# | Ders Öğrenme Çıktıları | Öğretim Yöntemleri | Ölçme Yöntemleri |
---|---|---|---|
1 | Understand basics of computer graphics | Lecture, Case Study, | Testing, |
2 | Use 2D and 3D basic transformation of graphics | Lecture, Drilland Practice, Self Study, | Testing, |
3 | Scientific visualization and understanding of scientific graphics | Lecture, Drilland Practice, Self Study, | Testing, |
4 | Understand open graphic systems | Lecture, Drilland Practice, Case Study, Self Study, | Testing, Homework, Project / Design, |
5 | Understand graphic mathematics | Lecture, Case Study, | Testing, |
6 | Create 3D models | Lecture, Drilland Practice, Project Based Learning, | Testing, Homework, Project / Design, |
7 | Rendering and color using | Lecture, Drilland Practice, | Testing, Homework, Project / Design, |
8 | Develop 2D and 3D game programming | Lecture, Drilland Practice, Project Based Learning, | Oral Exam, Project / Design, |
Hafta | Ders Konuları | Ön Hazırlık |
---|---|---|
1 | Introduction to Interactive Computer Graphics | |
2 | Graphics Hardware | |
3 | Basic computer garphics Mathmatics | |
4 | 2D Tranformations | |
5 | 3D dönüşümler | |
6 | Projections | |
7 | Curves and surfaces | |
8 | Rendering | |
9 | İllumination and Shading | |
10 | Midterm axem | |
11 | Clipping | |
12 | Color | |
13 | Virtual reality | |
14 | İnteractive graphics applications |
Kaynaklar | |
---|---|
Ders Notu | Lecture Notes |
Ders Kaynakları | 1. Computer Graphics: Principles and Practice in C, ISBN: 0201848406, James D. Foley, Andries van Dam, Steven K. Feiner, John F. Hughes (2nd Edition), 1995 2. Fundamentals of Computer Graphics, Shirley 3. Computer Graphics (C Version), by Donald Hearn and M. Pauline Baker (Prentice Hall, 1997). |
Sıra | Program Çıktıları | Katkı Düzeyi | |||||
---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | |||
1 | ability to access wide and deep information with scientific researches in the field of Engineering, evaluate, interpret and implement the knowledge gained in his/her field of study | X | |||||
2 | ability to complete and implement limited or incomplete data by using the scientific methods. | X | |||||
3 | ability to consolidate engineering problems, develop proper method(s) to solve and apply the innovative solutions to them | X | |||||
4 | ability to develop new and original ideas and method(s), to develop new innovative solutions at design of system, component or process | X | |||||
5 | gain comprehensive information on modern techniques, methods and their borders which are being applied to engineering | X | |||||
6 | ability to design and apply analytical, modelling and experimental based research, analyze and interpret the faced complex issues during the design and apply process | X | |||||
7 | gain high level ability to define the required information and data | X | |||||
8 | ability to work in multi-disciplinary teams and to take responsibility to define approaches for complex situations | X | |||||
9 | systematic and clear verbal or written transfer of the process and results of studies at national and international environments | X | |||||
10 | aware of social, scientific and ethical values guarding adequacy at all professional activities and at the stage of data collection, interpretation and announcement | ||||||
11 | aware of new and developing application of profession and ability to analyze and study on those applications | ||||||
12 | ability to interpret engineering applications social and environmental dimensions and its compliance with the social environment |
Değerlendirme Sistemi | |
---|---|
Yarıyıl Çalışmaları | Katkı Oranı |
1. Ara Sınav | 30 |
1. Ödev | 35 |
2. Ödev | 35 |
Toplam | 100 |
1. Yıl İçinin Başarıya | 40 |
1. Final | 60 |
Toplam | 100 |
AKTS - İş Yükü Etkinlik | Sayı | Süre (Saat) | Toplam İş Yükü (Saat) |
---|---|---|---|
Course Duration (Including the exam week: 16x Total course hours) | 16 | 3 | 48 |
Hours for off-the-classroom study (Pre-study, practice) | 16 | 3 | 48 |
Mid-terms | 1 | 25 | 25 |
Final examination | 1 | 20 | 20 |
Toplam İş Yükü | 141 | ||
Toplam İş Yükü / 25 (Saat) | 5,64 | ||
Dersin AKTS Kredisi | 6 |