Ders Adı Kodu Yarıyıl T+U Saat Kredi AKTS
3D Modellıng and Anımatıon ISE 453 7 3 + 0 3 5
Ön Koşul Dersleri
Önerilen Seçmeli Dersler
Dersin Dili Türkçe
Dersin Seviyesi Lisans
Dersin Türü Seçmeli
Dersin Koordinatörü Prof.Dr. İSMAİL HAKKI CEDİMOĞLU
Dersi Verenler
Dersin Yardımcıları
Dersin Kategorisi Diğer
Dersin Amacı This course aims to create 3D animation scenes by using illustration skills..
Dersin İçeriği This course aims to create 3D animation scenes by using illustration skills. Creating ready to use 3D animation models by using illustrations and designs.
# Ders Öğrenme Çıktıları Öğretim Yöntemleri Ölçme Yöntemleri
1 Student will be able to do digital drawing in 3D platform Lecture, Drilland Practice, Testing, Project / Design,
2 Student will be able to do digital painting in 3D platform. Lecture, Drilland Practice, Testing, Project / Design,
3 Student will be able to apply 3D modelling techniques. Lecture, Drilland Practice, Testing,
4 Student will be able to add texture and light in to 3D models. Lecture, Discussion, Drilland Practice, Simulation, Testing, Homework, Project / Design,
5 Student will be able to add special effects in to 3D models Lecture, Drilland Practice, Simulation, Brain Storming, Case Study, Problem Solving, Testing, Homework, Project / Design,
6 Student will be able to create animations from 3D models Lecture, Testing,
Hafta Ders Konuları Ön Hazırlık
1 Explaining fantastic 3D modelling techniques in 3D software by examples
2 Translating fantastic concept drawings in to 3D MAX and using them as blueprint reference
3 Creating fantastic object, character and environment models by using polygon, spline, box and plane modelling techniques in 3D MAX
4 Adding textures and lights in to the 3D MAX based models
5 Architectural modelling and 3D MAX modelling creating futuristic cities by using techniques
6 Creating object and environment models by using vertex, spline, plane and polygon techniques in MAYA
7 Realistic and humoristic fantastic character modelling in MAYA
8 Adding texturelight and special effects in MAYA
9 Creating screenshots for animated movie and computer game by using MAYA modelling techniques
10 Creating combined models with using 3D MAX and MAYA
11 Using camera and creating animation in 3D and MAYA programs
12 Translating the screenplay in to 3D models
13 Drawing and coloring in ZBRUSH program
14 Manipulation of MAYA and 3D MAX based models in ZBRUSH
Kaynaklar
Ders Notu Lecture notes
Ders Kaynakları 3D Art Essentials: The Fundamentals of 3D Modeling, Texturing, and Animation, Ami Chopine, Elsevier, 2011.
Sıra Program Çıktıları Katkı Düzeyi
1 2 3 4 5
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2 X
3 X
4 X
5 X
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7 X
8 X
9
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12 X
Değerlendirme Sistemi
Yarıyıl Çalışmaları Katkı Oranı
1. Ara Sınav 50
1. Kısa Sınav 20
1. Ödev 15
2. Ödev 15
Toplam 100
1. Yıl İçinin Başarıya 40
1. Final 60
Toplam 100
AKTS - İş Yükü Etkinlik Sayı Süre (Saat) Toplam İş Yükü (Saat)
Course Duration (Including the exam week: 16x Total course hours) 16 2 32
Hours for off-the-classroom study (Pre-study, practice) 16 6 96
Mid-terms 1 3 3
Quiz 1 3 3
Assignment 2 3 6
Final examination 1 10 10
Toplam İş Yükü 150
Toplam İş Yükü / 25 (Saat) 6
Dersin AKTS Kredisi 5