Ders Adı Kodu Yarıyıl T+U Saat Kredi AKTS
Game Theory MAT 613 0 3 + 0 3 6
Ön Koşul Dersleri Statistics, Linear programming, computer programming
Önerilen Seçmeli Dersler
Dersin Dili Türkçe
Dersin Seviyesi Doktora
Dersin Türü Seçmeli
Dersin Koordinatörü Doç.Dr. MURAT SARDUVAN
Dersi Verenler
Dersin Yardımcıları
Dersin Kategorisi Alanına Uygun Öğretim
Dersin Amacı To teach the theory of games and basic concepts
Dersin İçeriği Game theory, Competition and strategies
# Ders Öğrenme Çıktıları Öğretim Yöntemleri Ölçme Yöntemleri
1 Basic concepts Lecture, Drilland Practice, Problem Solving, Testing, Homework,
2 Strategical equivalent games, Minimax inequalities and saddle points Lecture, Drilland Practice, Problem Solving, Testing, Homework,
3 Matrix games, The value of game and Optimal Strategies, Matrix games and linear prograamming Lecture, Drilland Practice, Problem Solving, Testing, Homework,
4 Convex sets Lecture, Drilland Practice, Problem Solving, Testing, Homework,
5 Infinite opposite games Lecture, Drilland Practice, Problem Solving, Testing, Homework,
6 Conditional compact games Lecture, Drilland Practice, Problem Solving, Testing, Homework,
7 market competition Lecture, Drilland Practice, Problem Solving, Testing, Homework,
8 Concav and convex games Lecture, Drilland Practice, Problem Solving, Testing, Homework,
9 Timing games Lecture, Drilland Practice, Problem Solving, Testing, Homework,
10 Non-cooperative games Lecture, Drilland Practice, Problem Solving, Testing, Homework,
11 Cooperative games Lecture, Drilland Practice, Problem Solving, Testing, Homework,
12 Step by step games Lecture, Drilland Practice, Problem Solving, Testing, Homework,
13 N- persons games Lecture, Drilland Practice, Problem Solving, Testing, Homework,
Hafta Ders Konuları Ön Hazırlık
1 Basic concepts
2 Non-cooperative games
3 Strategical equivalent games, Minimax inequalities and saddle points
4 Matrix games, The value of game and Optimal Strategies, Matrix games and linear prograamming
5 Convex sets
6 Infinite opposite games
7 Conditional compact games
8 market competition
9 Concav and convex games
10 Timing games
11 Non-cooperative games
12 Cooperative games
13 Step by step games
14 N- persons games
Kaynaklar
Ders Notu SEZGİNMAN İ., Lineer Programlama.
AHLATÇIOĞLU M. TİRYAKİ F., Oyunlar Teorisi
Ders Kaynakları GUILLERMO Owen, Game Theory
Sıra Program Çıktıları Katkı Düzeyi
1 2 3 4 5
1 At a master´s degree level, student reaches new knowledge via scientific researches, the use of knowledge of the same field as him/her or of different field from him/her, and the use of knowledge based on the competence in his/her field; s/he interprets the knowledge and prospects for the fields of application.
1 At a master´s degree level, student reaches new knowledge via scientific researches, the use of knowledge of the same field as him/her or of different field from him/her, and the use of knowledge based on the competence in his/her field; s/he interprets the knowledge and prospects for the fields of application. X
2 Student completes the missing or limited knowledge by using the scientific methods. X
2 Student completes the missing or limited knowledge by using the scientific methods.
3 Student freely poses a problem of his/her field, develops a solution method, solves the problem, and evaluates the result.
3 Student freely poses a problem of his/her field, develops a solution method, solves the problem, and evaluates the result. X
4 Student conveys, orally or in writing, his/her studies or the current developments in his/her field to the people in or out of his/her field.
4 Student conveys, orally or in writing, his/her studies or the current developments in his/her field to the people in or out of his/her field.
5 Student finds a solution to the unforeseen complex problems in his/her studies by developing new approaches.
5 Student finds a solution to the unforeseen complex problems in his/her studies by developing new approaches.
6 At a doctorate degree level, student prepares at least one scientific article of his/her field to be published in an international indexed journal, and s/he extends its popularity. X
6 At a doctorate degree level, student prepares at least one scientific article of his/her field to be published in an international indexed journal, and s/he extends its popularity.
7 Student analyzes the works that have been published before, approaches the same subjects with different proof methods, or determines the open problems about the current subject matters.
7 Student analyzes the works that have been published before, approaches the same subjects with different proof methods, or determines the open problems about the current subject matters. X
8 Student looks for the scientists studying on the same field as him/her, and s/he gets in touch with them for a collaborative work. X
8 Student looks for the scientists studying on the same field as him/her, and s/he gets in touch with them for a collaborative work.
9 Student knows enough foreign language to do a collaborative work with the scientists studying on the same field as him/her abroad.
9 Student knows enough foreign language to do a collaborative work with the scientists studying on the same field as him/her abroad. X
10 Student follows the necessary technological developments in his/her field, and s/he uses them. X
10 Student follows the necessary technological developments in his/her field, and s/he uses them.
11 Student looks out for the scientific and ethic values while gathering, interpreting and publishing data.
Değerlendirme Sistemi
Yarıyıl Çalışmaları Katkı Oranı
1. Ara Sınav 50
1. Ödev 20
1. Performans Görevi (Uygulama) 30
Toplam 100
1. Yıl İçinin Başarıya 50
1. Final 50
Toplam 100
AKTS - İş Yükü Etkinlik Sayı Süre (Saat) Toplam İş Yükü (Saat)
Course Duration (Including the exam week: 16x Total course hours) 16 3 48
Hours for off-the-classroom study (Pre-study, practice) 16 3 48
Mid-terms 1 15 15
Assignment 1 10 10
Final examination 1 20 20
Performance Task (Application) 1 10 10
Toplam İş Yükü 151
Toplam İş Yükü / 25 (Saat) 6,04
Dersin AKTS Kredisi 6